A Unity Developer and Game Designer with 6 years of experience designing and developing games played by millions of users. Douglas has a strong understanding of the Unity ecosystem, he’s well versed with C#, Unity2D, Unity3D, and often utilizes advanced tools like UniRX and Zenject. He has developed games for iOS, Android, and PC platforms.
Hire DouglasWith over 10 million downloads on iOS and Android, it’s one of the most popular apps based on the game dominoes with modern multiplayer and online features. Responsible for writing quality code, unit testing, and contributing to architectural decisions in an Agile environment. Also developed deep linking solutions for Unity with native hooks for iOS and use guides on implementations. Google Play https://bit.ly/2HvUcxA
Lead programmer and game designer of an award winning tactical turn-based RPG for Windows. Responsible for writing quality code, building objective systems as plugins, authoring most skills and combat features, interfacing closely with QA teams and level designers, and developing user interfaces. Steam bit.ly/SLO-Steam
A puzzle game originally intended for mobile platforms and later ported to windows. Acted as the sole programmer and set up versioning with Asset server for the team. Also created an analytics server using Node.js and MongoDB to store and analyze players data. https://www.facebook.com/jellydreamspuzzle/