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Franklin
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Franklin

Green Bay, WI --:--:--

Franklin is a Professional Unity Developer with over 13 years experience working with highly varied projects focusing on Augmented Reality and Virtual Reality as well as client acquisition and support.  He released his first solo computer game, The Farming Game: Software Edition through self-funding. Released three commercial tutorial sets for the Unity engine during college. He was the primary programmer for two Williams Interactive box products and was the primary developer for the augmented reality mobile application “Noovie Arcade.” Current projects utilize his expertise in Unity applications.  Franklin is a fast learner who taught himself InstallShield in about a day and learned the ActionScript needed for a job in about a week.

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Skills
Years
1
2
3
4
5
6
7
8
9
10+
Xamarin
JavaScript
.NET (1-4)
iOS
MSFT (C#)
PHP
Unreal Engine
.NET Core
Android
Unity
WordPress
HTML
.NET 5
CSS
Objective-C
Java
Python
Cloud Platforms
JSON
XML
AWS
Databases
Developer Personality

Independent

Collaborative

Trailblazer

Conservative

Generalist

Specialist

Planner

Doer

Idealist

Pragmatist

Abstraction

Control

100
50
0
50
100
Feature Experience

UX / UI

Augmented Reality

C#

Unity

MODERATE
EXTENSIVE
EXPERT
Cultural Experience

Tutorials

Audio / Visual

Consulting

Team Lead

MODERATE
EXTENSIVE
EXPERT
Portfolio

Level Ex, Inc.

Senior Software Engineer

Categories

Work Experience : 2020 - present

Programming Unity applications described by Level Ex as “Games for Doctors.”

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GameCo LLC

Software Engineer

Categories

Work Experience : 2020

Programming cartridges and back-end for skill-based casino gambling

Skills

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Balance Studios

Application Developer

Categories

Work Experience : 2018-2020

At Balance Studios I program to order. If a client wants a museum display, I program a museum display. If a client wants an augmented reality factory, I program an augmented reality factory. The work is highly varied with most clients focusing on AR and VR.

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Williams Interactive

Software Engineer

Categories

Work Experience : 2013-2016

Program slot machines using the Unity development engine (C#), Flash (ActionScript). Create installers for completed programs using InstallShield. Instruct co-workers in Unity functionality. Create and expand base class functionality for company rendering engine

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Unity-Tutorials.com

Head Developer

Categories

Work Experience : 2007-2013

Programming consulting for clients, Gathering clients, Creating educational tutorials on the Unity game engine, Programming company applications. Programming JavaScript (Unity), Programming C# (Unity), Client Acquisition, Video Editing, Video Recording (Screen Capture),

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